Battle of Guadalcanal Apk

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+ Unit Tally shows what percentage of combat did end up in: win/draw/loss/escape for the player (if there is enough data available)
+ Setting: Enable/disable Defensive Combat Dialog showing results from AI movement phase when a unit with B1/B2/B3 tag is selected
+ AI: Summer 2024 update: Higher priority vs dugouts/mines/support-units, more variety & unit-type-base logic for route selection
+ Bombarding enemy artillery or HQ might result loss of MPs
+ Cost of dugouts is now more dynamic