Finnish Defense Apk

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+ Animation delay before combat result is shown (player side, delay duration is the same as animation speed if delay is ON)
+ Unit Tally tracks what % of combat did end up in: win/draw/loss/escape for the player
+ Selecting a unit pop-ups any battle results from AI phase. Marked with red B1/B2 tag on black. ON/OFF setting
+ Bombarding enemy HQ might result loss of MPs
+ Cost of Mines can do down if not requested for many turns
+ Setting: Confirm moving a resting unit
+ Icons: Improved contrast