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Download previous versions of Anzio, Battle of Monte Cassino
+ Barraging enemy artillery/HQ might result MP-loss
+ Unit Tally tracks what percentage of combat did end up in: win/draw/loss/escape
+ Animation delay before combat result is shown (player side, delay duration is same as animation speed)
+ Selecting a unit pop-ups any battle results from AI movement phase. Marked with red B1/B2 tag on black background on units. ON/OFF option.
+ Setting: Confirm moving a resting unit
+ Icons: New icon for the French unit, Sharper contrast
+ HOF: minor update